Kendal Husband is a Level Designer with over 15 years of experience working in the games industry. He initially got his start as a hobbyist level designer and QA Tester at Electronic Arts Canada. From there, he went professional and worked at Next Level Games, Ubisoft Toronto, CD Projekt Red, and Massive Entertainment.

He has worked on an array of franchises in different genres, from linear to open world singleplayer games such as Captain America: Super Soldier, Luigi’s Mansion: Dark Moon, Splinter Cell: Blacklist, Far Cry 4, Watch Dogs 2, Cyberpunk 2077 and Star Wars: Outlaws. Most recently, Kendal spent nearly 3 years at Massive Entertainment, where he shipped 2024's Star Wars: Outlaws. He is now a Senior Level Designer @ IO Interactive working on the hotly anticipated Project 007

Skills

  • Layout/Blockout Design (Speciality in stealth design)

  • Player Leading

  • AI Patrol Patterns and combat scenario design

  • Level Pacing

  • Quick iterations

  • Visual Scripting

  • Design Documentation 

  • Excellent communication skills

    Languages
    English - Native
    Swedish - Intermediate
    French - Intermediate
    Polish - Beginner

Software & Tools

Game Development Engines
Glacier 2
Unreal Engine 5
Snowdrop

Source Control
Perforce

Production
Jira
Blender
Microsoft Office Suite
Photoshop