Kendal Husband is a Level Designer with over 15 years of experience working in the games industry. He initially got his start as a hobbyist level designer and QA Tester at Electronic Arts Canada. From there, he went professional and worked at Next Level Games, Ubisoft Toronto, CD Projekt Red, and Massive Entertainment.
He has worked on an array of franchises in different genres, from linear to open world singleplayer games such as Captain America: Super Soldier, Luigi’s Mansion: Dark Moon, Splinter Cell: Blacklist, Far Cry 4, Watch Dogs 2, Cyberpunk 2077 and Star Wars: Outlaws. Most recently, Kendal spent nearly 3 years at Massive Entertainment, where he shipped 2024's Star Wars: Outlaws. He is now a Senior Level Designer @ IO Interactive working on the hotly anticipated Project 007
CV
Skills
Layout/Blockout Design (Speciality in stealth design)
Player Leading
AI Patrol Patterns and combat scenario design
Level Pacing
Quick iterations
Visual Scripting
Design Documentation
Excellent communication skills
Languages
English - Native
Swedish - Intermediate
French - Intermediate
Polish - Beginner
Software & Tools
Game Development Engines
Glacier 2
Unreal Engine 5
Snowdrop
Source Control
Perforce
Production
Jira
Blender
Microsoft Office Suite
Photoshop